1. Create a new document
2. Create a new Sphere:
3. Make the Sphere editable:
4. Rightclick on the Sphere you created, add a Dynamics Tags -> Gigid Body Dynamic:
5. Select the Gidid Body Dynamic Tag you just created:
Apply these settings to the Collision Tab:
6. Add a new cube, and apply these Object Settings:
This is to create a floor, so put it a few "meters" below the sphere. Rotate it a bit, so it has a angle for the sphere to fall down on. Make this editable as well.
7. add a Dynamics Tags -> Gigid Body Dynamic to this one as well, just as we did in step 4. Apply these settings to it:
And select the Mass Tab, and change the "Total Mass" to 0.
8. Now, go to Dynamics and create a Solver Object:
9. Change the "Collision Eps" in the Details tab to these settings:
Now create a gravity Object, you can find it just below where you found the Solver Object:
10. Now, put the Gravity, Sphere and Cube objects as child to the Solver Object, like this: